BuildOut
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Instructions
- Move the paddle to keep the ball on the screen
- Catch blocks while keeping the ball in the air
- Catch the green modifiers and avoid the red modifiers
- If you run out of balls you lose
- Use Destroy Ball if you trap a ball
Controls
- A/D or Left/Right arrow keys to control paddle
- Space to shoot a ball
Description
BuildOut is our take on the classic game Breakout. Combining the classic ball bouncing gameplay with the falling blocks of Tetris. The player builds their own paddle larger and larger with each level. But watch out! You may run into trouble if you don't build with scaling in mind! Shoot for a high score across 10 exciting levels!
Tips
- Be careful building too tall, or your paddle will get stuck
- Be careful building too wide, or you won't be able to dodge
- Try filling out your paddle or letting some blocks fall to control growth in either direction
Made for the GMTK 2024 Game Jam by:
- Daniel Adames
- Harry Dal Bello
- Alex Sampley
- Cameron Murray
Thanks to:
- Mark
- Angus
- Frank
- Lucas
Attributions
- Soundtrack: Lightyears by Stellardrone - CC BY 4.0 https://stellardrone.bandcamp.com/album/light-years
- Background: Carina Nebula by NASA's James Webb Space Telescope - CC BY 2.0 https://www.flickr.com/photos/nasawebbtelescope/52259221868/in/album-72177720300...
- Font: Designer by Yehor Lisnyi - https://www.dafont.com/designer-2.font
- GUI: https://sungraphica.itch.io/sci-fi-game-ui-collection-free-version
- GUI: https://kenney.nl/assets/onscreen-controls
- SFX: https://www.gamedevmarket.net/asset/200-space-sound-effects-various-futuristic-s...
- SFX: https://pixabay.com/sound-effects/sci-fi-sfx-34727/
- SFX: https://freesound.org/people/metalfortress/sounds/611798/
- SFX: https://freesound.org/people/jeremysykes/sounds/341227/
- Shaders: https://godotshaders.com/
- Shaders: https://gist.github.com/CIOSAI/39ae5866c047a17020753be4eae2c497
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